(The actual function can be generated with ctrl+. When subscribing to an event, you can't just type "+=" and press TAB to generate code, you actually have to type the function name.No major problems with VSC so far, but it does work differently in many regards to VS. I had to migrate from VS to VSC simply because VS eventually became too slow to be usable. I run windows but I can vouch for VSC in general. Does anyone know another IDE that I could switch to, that also has good integration with Unity? Thanks for hearing me rant. They just have many complex tabs at the bottom saying, "Blame, Changes", and no option to commit. With Windows, just a quick look at the bottom of the screen, and then I see the branch I'm in, the uncommitted changes, and an option to commit straight from VS. It doesn't even have great Git integration. Is it because I have an M1 chip? Now, I just want to switch to another IDE. Well, it takes almost double the time to open something up, than on Windows. Yeah, Visual Studio is a big program, so it takes time to open up. So let's see, I open it up, and it's slow at opening up. Okay, that doesn't matter for you Unity devs. Great, right? Yeah, that's great for Unity developers, but if I happen to want to code in C++ or Python, or anything else, I gotta get a new IDE instead of VS for Mac. The first thing I see is that there is no option to download optional modules, like C++, if I want it. Then, I started working, and VS for Mac is just terrible. I downloaded Unity and Visual Studio for Mac.
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